package loot;

import util.util.Hist;

public abstract class LootTable {

	public abstract Hist<String>	getLoot(int level);
	public abstract void			makeRolls();
	
	public int getLevel() {
		return level;
	}
	public void setLevel(int level) {
		this.level = level;
	}

	private int level;
	
	
}
